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Showing posts from November, 2014

Sunset Runner now available for iOS!

After quite a bit of struggling with provisioning profiles, code sign errors, connection issues, and too much college homework, "A Sunset Runner" is now available to download from the iOS app store!!!

Due to some technical "stuff" I had to rename the game's title to "A Sunset Runner". It's not a big deal, but I thought I'd just point it out.

Here's the link: https://itunes.apple.com/us/app/a-sunset-runner/id939251001?ls=1&mt=8
You can also find it on the "Games" section of the website: www.angelwirestudio.com

So yeah! Go give it a try, and let me know what you think! (It's free so there's no real risk)
You can leave a comment here, or send me a shout on Facebook (My personal account, The AngelWire Studio page, or the Sunset Runner Page) or Twitter (@William_j_iii)

Thanks for all the support I've been receiving. I'm not done porting my games to iOS yet, Partly Pop Can is next on the list, and I may be able to p…